SCU

League Info

Teams
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Seasons
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Official Documentation

Base League Manual

StarCraft Underground League — Competitive Ruleset

The league aims to establish a team-based competitive environment emphasizing:

  • Long-term roster development and team identity
  • Team economy management
  • Professional conduct with reliable match execution

This is not a coaching league; teams maximize winning chances throughout their franchise existence. All participants compete to win while maintaining league standards.

Teams
4 (scalable as SCUL grows)
Roster Size
Minimum 20
Season Length
~6 weeks (defined per season)
Administration
Discord · Google Sheets · Challonge

General Conduct

Players, captains, and staff must act professionally. Prohibited behavior includes harassment, match fixing, rule exploitation, and admin disputes. Admins may issue warnings, economic penalties, forfeits, or removal.

Competitive Integrity

Players must compete earnestly. Smurfing and account sharing are forbidden.

Each team designates one Primary Captain responsible for:

  • Draft bidding
  • Lineup submission
  • Trades
  • Match completion
  • Team culture

SCU Bucks are the league currency that funds player drafts, trades, and events.

Earning SCU Bucks
  • Bracket performance
  • Seasonal placement
  • Community participation

All balances are publicly tracked with a $1,200 cap.

Teams use a Captain-Controlled Simultaneous Blind Bid Draft.

  1. The lowest-seeded team begins with the blind
  2. Draft order moves in reverse seeding
  3. Teams secretly submit bids
  4. Highest bidder wins the player

  • Trades occur during official windows between teams in good standing
  • Equal Player Value compensation is required
  • Admin approval is necessary for all trades

Default Match Time
Sunday 3:00 PM EST
  • Lineups must be submitted by the weekly deadline
  • Replays are required for all matches

The league prioritizes consistency. Possible penalties include:

  • SCU Buck fines
  • Match losses
  • Draft restrictions
  • Suspensions

Contracts introduced in Season 2.

Default Length
2 seasons
Maximum Length
4 seasons +25 SCU Bucks/season
Contract Slots
5× 4-season · 5× 3-season · ∞ 2-season
Resignations

Players notifying captains can re-enter the Free Agent Pool with a 2-week fielding restriction.

Can teams hoard SCU Bucks?
Yes — hoarding is permitted.
Can players refuse to compete?
No — refusal to play is not allowed.
What happens if a player goes inactive?
Captains may petition for replacements.
Are there build restrictions?
None — all strategies are permitted.
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